GCC 09 Jury
We say welcome to The GCC Jury 2009;
Dan Eriksson GRIN
Fredrik Wester, Paradoxplaza
John Dennis, Team17
Oskar Burman, Avalanhcestudios
Peter Zetterberg, Microsoft Phil Gaskell, Sony Entertainment Europe
Dan Eriksson
Dan is employed by GRIN and the producer for the new Bionic Commando game released in May. He has the overall view regarding the production of the game. GRIN is the first game developer outside of Japan, which has collaboration with Capcom. The brothers Bo and Ulf Andersson founded GRIN in 1997, with a mission to create state of the art games using breakthrough technology.

Fredrik Wester
Fredrik is CEO at Paradoxplaza and in his current role, he is responsible for all sales and marketing related activities, the complete Paradox portfolio of games as well as several business development projects for Paradox Interactive. Prior to joining Paradox Interactive, Fredrik co-founded and acted as Director of Sales at consulting company Protein Media. Fredrik holds a degree in International Management from the Gothenburg School of Economics and Commercial Law. Fredrik joined Paradox in 2003, was appointed Director of Publishing in 2004, Executive Vice President in January 2007 and CEO April 2009.

John Dennis
John Dennis is currently Design Manager at Team 17 Software, the developers responsible for amongst other things, the "Worms" games. In his eleven years since joining the Yorkshire-based developer, he has worked on twelve titles, for instance "Worms Armageddon", "Worms 3D", and "Lemmings". His game design experience takes in such varied aspects as AI system design, level design, board and card game design, production of concept artwork, all aspects of design documentation and the running of a fourteen-strong design department. He is also responsible for the content and creation of all Team 17 pitch materials delivered to publishers.

Oskar Burman
Oskar Burman is Manager of Development at Avalanche. He started up Swedish developer UDS in the early nineties, later on he joined publisher Pan Vision in 2003 and then moved to Avalanche Studios, developer of the open-world action extravaganza Just Cause.

Peter Zetterberg
Peter Zetterberg is Manager of Business Development at EMEA, Microsoft Game Studios. He is the founder of Unique Development Studios (UDS) started in 1994. He was managing director up to April 1999 and has been active both in the board and as deputy managing director. His role as Creative Director for UDS has been the design, production and most importantly international sales. With nine years in the industry Peter has built up an extensive network of contacts and relationships with publishers and game developers. On 30 December, 2002, he became CEO of Daydream Software, a listed games creations company in Sweden. In April 2005, he became Codemasters' Head of Acquisitions.

Phil Gaskell
Phil Gaskell is an experienced Designer & Producer at Sony Entertainment Industry. He describes himself like this: “I have over a decade of experience making and delivering computer games on all popular formats, driven by a passion for games that began more than 25 years ago (at the age of eight when my father bought me a ZX81) and that passion still drives me today”. Sony Computer Entertainment Europe is responsible for sales, marketing, distribution and software development for the PlayStation 3, PS one and PlayStation 2 and has offices around Europe, the Middle East, Australia and New Zealand promoting these computer entertainment systems and its software to a total of 94 territories.